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Gulf Escort mkI

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  • Gulf Escort mkI




























    Resin body from Lloyd and resin driver from Vroom.




    Simple brass frame chassis with Micro Scalextric 12V motor and printed guide, wheels and inserts designed by Peter.




    Cheers

  • #2
    very nice car, Aki!

    what happened to the tail lights? Or is this car supposed only to run last in the field so it needs no taillights? (sorry, just kidding) ;-)
    just paint them on! That nice car deserves it.
    will it run on the Little Monte?

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    • #3
      Nicely done Aki. Who needs tail lights when you never use the brakes!!!!

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      • #4
        Thanks guys.

        No Peter, not Little Monte, no co-driver.
        I was thinking maybe next ProNoMag but probably not that ether.
        One of the printed wheels is not 100% round or the center hole is off.
        I can live with but that wouldn't work on Desmo.
        Build the chassis over year ago and ether I forgot that or didn't notice it until I got it running.
        I remember that there was several 10mm printed wheels that were no good and through some of them away.

        I gotta admit that the rear looks bit dull without taillights.
        Maybe I'll add them, maybe not, let's see



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        • #5
          printed wheels out of round? what a shame, but i did happen to me with the last print i ordered, too.

          the were 2 big layer shifts in the print, so the wheels were out of round and not usable. BUT i sent a picture and description of it to shapeways service and they offerd a re-print. So, no harm done.
          Always claim if it doesn´t look right!

          I would like to see this car on the Desmo!

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          • #6
            Made taillights from piece of plastic.

            Glued temporarily legs behind the lights so I could paint them.













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            • #7
              Nice detail. I really like the composition of the photos.

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              • #8
                that looks much better now, Aki!

                i would have painted them, but adding with a piece of plastic also adds the 3D effect of the original! Nice!!!

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                • #9
                  Thanks guys.

                  Peter, it was easier to create chrome trim around the taillights like this
                  but the 3D effect is also nice

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                  • #10
                    3D wheels are very round.....but getting them on the axle straight is sometimes a challenge. Which leads to wobble. Any hints are always appreciated. The ones I have been successful with are glued on.

                    Nice work...these tiny cars are amazing.
                    Come Race at The Trace!
                    Timberline Trace International Raceway - SW of Mpls, MN

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                    • #11
                      Originally posted by chappyman66 View Post
                      3D wheels are very round.....but getting them on the axle straight is sometimes a challenge. Which leads to wobble. Any hints are always appreciated. The ones I have been successful with are glued on.

                      Nice work...these tiny cars are amazing.
                      when i started using 3D wheels, i played around with the correct tolerance between axle and wheel. After some trials, i found the best value between the force needed to press the wheels on and to stop the wheels from rotating on the axle. I do not need glue to help the wheels stay in place and i can push the wheels on the axles with fingers only.

                      I clean out the inner hole of the wheel with a drill bit slightly thinner than the hole to clear out production left overs. then i push the wheel with my thumb onto the axle, the axle resting against the work bench. works for me with wheels printed from shapeways.
                      Last edited by pfuetze; May 9, 2020, 03:02 AM.

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