I've been in the planning and design phase for a new oval for about 2 months now, but it finally got warm enough here to take my summer car out of the barn so I now have some workspace. I have many of the specs figured out and was sketching lane paths today on a scale drawing and got stumped. It's going to be 3 lanes with a 15" track width and I want the lane paths to be realistic. That means patterned after how dirt cars negotiate an oval, not 'cookie cutter' like on a plastic track. In reality cars start turning in a long arc before entering a corner and are still turning on that arc when they get to the 'end' of the corner.
I want to replicate this type of realistic lane paths (racing grooves) as much as possible. Nominal lane spacing will be 3 1/2" with a 5" outside buffer area and a 3" inside buffer, but that can vary as needed in different areas of the track. I envision a car in the outside lane being right up against the outside wall as it nears the entrance to a corner, then dip inward to create space for a little powersliding. The 3 lanes will be bunched together a little on entry and exit of corners then diverge to normal spacing down the straights. The entire track will have lane spacing to allow passing between the 1st and 3rd lanes, but when there's a car on lane 2 it'll require patience and timing.
My question is - has anyone done this and if so what did you do, how did it go, and what should I be mindful of? Or, am I nuts for trying to do this and should just go with mostly constant radius lanes through the corners?
All feedback and comments most appreciated.
I want to replicate this type of realistic lane paths (racing grooves) as much as possible. Nominal lane spacing will be 3 1/2" with a 5" outside buffer area and a 3" inside buffer, but that can vary as needed in different areas of the track. I envision a car in the outside lane being right up against the outside wall as it nears the entrance to a corner, then dip inward to create space for a little powersliding. The 3 lanes will be bunched together a little on entry and exit of corners then diverge to normal spacing down the straights. The entire track will have lane spacing to allow passing between the 1st and 3rd lanes, but when there's a car on lane 2 it'll require patience and timing.
My question is - has anyone done this and if so what did you do, how did it go, and what should I be mindful of? Or, am I nuts for trying to do this and should just go with mostly constant radius lanes through the corners?
All feedback and comments most appreciated.
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